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Krixtal Icefluxor
INLAND EMPIRE Galactic
38396
|
Posted - 2013.08.21 21:58:00 -
[1] - Quote
I'll give you 4 reasons we have not had development of new space:
1) Post-Incarna Debacle layoff of 20% staff
2) World of Darkness
3) Dust 514
4) Eve: Valkyrie
That's it really.
And also it's why POS mechanics are still so horrific.
(rant over) |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38397
|
Posted - 2013.08.21 22:52:00 -
[2] - Quote
Lasikia wrote:
You sir could not be more correct. Eve Online, the CCP milk farm. Eat that hay!
Yup. A lot of what they have done is fantastic of course, but honestly, I've been feeling the game has been ignored for quite awhile. Sure, Jump Animation is cool, but it has nothing to do with gameplay.
And just making radical changes to a mechanic (Exploration) and calling it a full blown Expansion is as absurd an Incarna's Door. I'm shocked there was no rebellion tbh.
That's not an Expansion. It's an Alteration.
edit: Same with the Null Ore changes. It's just an Alteration. What was honestly and truly new in Odyssey ?
Nothing. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38400
|
Posted - 2013.08.21 23:44:00 -
[3] - Quote
Jack Miton wrote:increasing space by ten fold would mean a LOT less player interaction and PVP. this is not a good thing...
Wrong.
Gangs love long drunken lulz roams. Nobody can hide.
And as long as CCP doesn't screw up, that space should eventually fill up itself. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38404
|
Posted - 2013.08.21 23:47:00 -
[4] - Quote
Lateris wrote: Because of this new process, the crazy far-future ideas on space colonisation and building your own stargates presented in yesterday's EVE keynote are more likely to actually make it to the live game than previous big visionary ideas. They're part of the five-year vision that the entire EVE development staff is getting behind, so it should be only a matter of time before true space colonisation becomes a reality. When it does, we'll be able to build stargates aiming into the unknown and settle completely new solar systems.
We know, and that's gonna be great...........................if you have the right amount of ISK.
WH's have free admission. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38404
|
Posted - 2013.08.21 23:52:00 -
[5] - Quote
Demica Diaz wrote:
Yes, I wanted to explore but in EVE its just solar system after another without cool planets to land or ruins to find. Just copy paste complexes with same kind of enemy 24/7. So if you wish to add 10.000 new systems. What would you like to do in them? Besides just sitting alone... in space... rolling thumbs.
They are exaggerating about the 10,000 imho.
2-3,000 should be about right. Caldari is indeed unbelievably crowded. That's why industrialists tend to avoid it. Not enough resources to go around properly. Minmatar is pretty much there as well.
edit: Also, the Khanid and Derelik regions were added as new extra space in 2006 I believe it was, so it does have precedent. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38525
|
Posted - 2013.08.22 12:42:00 -
[6] - Quote
Alexa de'Crux wrote: The problem with making a 'larger' game world is that it will eventually become cumbersome; players will get separated by larger and larger distances, and most of it will be wasted space.
Nope.
EVE players have a magnetic 'habit' of finding each other and causing massively destructive chaos. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38541
|
Posted - 2013.08.22 12:48:00 -
[7] - Quote
Infinity Ziona wrote:The issue is not that there's too little space, theres a hell of a lot of it. You could put every subscriber of EvE into one system equally separated with a triple mwd dramiel (warp disabled) and they would all die of old age before even one of them found another without warp.
What game are you playing ?
There are ~5200 systems in EVE as Known Space.
And with 450,000 subscribers, an equal distribution would be almost 86 players per system.
Even with the login max of ~55,000 at a given peak time that's 10 players per system.
Stop Poasting just to be poasting. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38541
|
Posted - 2013.08.22 12:49:00 -
[8] - Quote
Infinity Ziona wrote: Also its impossible to play an MMO solo.
My 5 Bill ISK a month wallet severely begs to differ. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38565
|
Posted - 2013.08.22 15:13:00 -
[9] - Quote
Josef Djugashvilis wrote:William Walker wrote:War Kitten wrote: explore that space we already have! Exploration sucks huge donkey dicks. Stupid ******* containers popping out of the god damn ******* wrecks. Who thought of that bullshit? **** **** **** exploration. Sir, you are being too kind about the new exploration introduced in the last 'expansion'. One can only hope the person who came up with it has been locked behind a station door (in null-sec) and told that they can only come out when Walking in Stations is released in an acceptable form. Grab a can if you can. Bah!
EVE Online GÇÅ@EveOnline 38m
:) RT @HVACRepairman: the new exploration mini-game to capture the loot is a space version of hungry hungry hippos #tweetfleet
  |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38579
|
Posted - 2013.08.22 16:27:00 -
[10] - Quote
Cyber SGB wrote:Krixtal Icefluxor wrote:Infinity Ziona wrote: Also its impossible to play an MMO solo.
My 5 Bill ISK a month wallet severely begs to differ. Let me know when you log into EvE Online and you are the only player in the game.
That's actually happened right after downtime a few times. In fact. It happens to someone every single frikkin' day.
I winz. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38579
|
Posted - 2013.08.22 16:30:00 -
[11] - Quote
Sarton Wells wrote:Krixtal Icefluxor wrote:Infinity Ziona wrote:The issue is not that there's too little space, theres a hell of a lot of it. You could put every subscriber of EvE into one system equally separated with a triple mwd dramiel (warp disabled) and they would all die of old age before even one of them found another without warp.
 What game are you playing ? There are ~5200 systems in EVE as Known Space. And with 450,000 subscribers, an equal distribution would be almost 86 players per system.Even with the login max of ~55,000 at a given peak time that's 10 players per system.Stop Poasting just to be poasting. I don't think you understood him. He said all subscribers in one system without warp drive. Each system is several AU long in every direction. So it would take hundreds of years before anyone meets anyone. Obviously warp speed changes that. But the problems is not the size of the universe (and the current EVE universe is insanely big). The problem is how empty it is.
Thread itself has gotten confused. |
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